Don’t Miss It

Don’t Miss It

PC / Mac / Web, 2016. Jihee Hwang, Alex Peake, Fletcher Cole, Colin Wright


An Oculus-compatible experience, Don’t Miss It explores the balance of real life and online social life. The player is given 2 different goals: heading to a real-life appointment, and maintaining online social relations with a smartphone. Developed with Unity and C# during Global Game Jam 2016.

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