Don’t Miss It
PC / Mac / Web, 2016. Jihee Hwang, Alex Peake, Fletcher Cole, Colin Wright
An Oculus-compatible experience, Don’t Miss It explores the balance of real life and online social life. The player is given 2 different goals: heading to a real-life appointment, and maintaining online social relations with a smartphone. Developed with Unity and C# during Global Game Jam 2016.